Gradient Augmented Levelset Implementation in CPU & GPU
levelset.h (Latest change: Author:Lakshman Anumolu <acrlakshman@yahoo.co.in>, 2019-07-26 23:58:51 -0500, [commit: 5e5cd8b])
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1 // Copyright 2019 Lakshman Anumolu, Raunak Bardia.
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31 
32 #pragma once
33 
34 #include <map>
35 #include <string>
36 #include <vector>
37 
38 #include "gals/cpu/levelset.h"
40 #include "gals/utilities/array.h"
41 #include "gals/utilities/grid.h"
42 #include "gals/utilities/vec_n.h"
43 
44 namespace GALS
45 {
46 namespace ANALYTICAL_FIELDS
47 {
51 
54 static std::map<std::string, LevelsetFieldNames> levelset_name_map{{"CIRCLE", LevelsetFieldNames::CIRCLE}};
55 
60 template <typename T_GRID, typename T = double>
61 class Levelset
62 {
63  public:
69  Levelset(const T_GRID& grid, const GALS::INPUT_FIELDS::Levelset& inputs);
70 
73  Levelset() = delete;
74 
77  ~Levelset();
78 
83  const T_GRID& grid() const { return m_grid; }
84 
90  void compute(const GALS::CPU::Array<T_GRID, GALS::CPU::Vec3<T>>& positions, GALS::CPU::Levelset<T_GRID, T>& levelset);
91 
92  private:
93  const T_GRID& m_grid;
94  const GALS::INPUT_FIELDS::Levelset& m_inputs;
95 };
96 
97 } // namespace ANALYTICAL_FIELDS
98 } // namespace GALS
const T_GRID & grid() const
Definition: levelset.h:83
static std::map< std::string, LevelsetFieldNames > levelset_name_map
Definition: levelset.h:54