Gradient Augmented Levelset Implementation in CPU & GPU
levelset-velocity.h (Latest change: Author:Lakshman Anumolu <acrlakshman@yahoo.co.in>, 2019-07-21 09:04:10 -0500, [commit: 9635e15])
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1 // Copyright 2019 Lakshman Anumolu, Raunak Bardia.
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31 
32 #pragma once
33 
34 #include <string>
35 #include <vector>
36 
37 #include "gals/utilities/array.h"
38 #include "gals/utilities/grid.h"
39 
40 namespace GALS
41 {
42 namespace CPU
43 {
48 template <typename T_GRID, typename T = double>
50 {
51  public:
56  LevelsetVelocity(const T_GRID& grid);
57 
60  LevelsetVelocity() = delete;
61 
65 
70  const T_GRID& grid() const { return m_grid; }
71 
76  Array<T_GRID, Vec3<T>>& velocity() { return m_velocity; }
77 
82  const Array<T_GRID, Vec3<T>>& velocity() const { return m_velocity; }
83 
88  Array<T_GRID, Mat3<T>>& velocityGradient() { return m_velocity_grad; }
89 
94  const Array<T_GRID, Mat3<T>>& velocityGradient() const { return m_velocity_grad; }
95 
96  private:
97  const T_GRID& m_grid;
98  Array<T_GRID, Vec3<T>> m_velocity;
99  Array<T_GRID, Mat3<T>> m_velocity_grad;
100 };
101 
102 } // namespace CPU
103 } // namespace GALS
Array< T_GRID, Mat3< T > > & velocityGradient()
Array< T_GRID, Vec3< T > > & velocity()
const Array< T_GRID, Mat3< T > > & velocityGradient() const
const Array< T_GRID, Vec3< T > > & velocity() const
const T_GRID & grid() const