Gradient Augmented Levelset Implementation in CPU & GPU
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#include <velocity.h>
Data Fields | |
std::string | name |
std::vector< double > | vector |
Name of velocity field. More... | |
std::vector< double > | center |
Uniform velocity magnitudes of all components. More... | |
std::string | gradient_scheme |
Center of velocity field for few velocity types. More... | |
Definition at line 41 of file velocity.h.
std::vector<double> center |
Uniform velocity magnitudes of all components.
Definition at line 44 of file velocity.h.
std::string gradient_scheme |
Center of velocity field for few velocity types.
Definition at line 45 of file velocity.h.
std::string name |
Definition at line 42 of file velocity.h.
std::vector<double> vector |
Name of velocity field.
Definition at line 43 of file velocity.h.