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Gradient Augmented Levelset Implementation in CPU & GPU
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#include <vec_n.h>
Public Types | |
| using | value_type = T |
Public Member Functions | |
| VecN () | |
| ~VecN () | |
| const int | size () const |
| const T | operator[] (const int idx) const |
| T & | operator[] (const int idx) |
Friends | |
| std::ostream & | operator<< (std::ostream &out, const VecN< T, SIZE > &vec) |
Class to create varying size elements at a computational cell. For e.x. gradients, etc.
| using value_type = T |
| const T operator[] | ( | const int | idx | ) | const |
| T & operator[] | ( | const int | idx | ) |
| const int size | ( | ) | const |
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friend |