Gradient Augmented Levelset Implementation in CPU & GPU
vec_n.h (Latest change: Author:Lakshman Anumolu <acrlakshman@yahoo.co.in>, 2019-06-25 17:58:32 -0500, [commit: 0bbc8db])
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1 // Copyright 2019 Lakshman Anumolu, Raunak Bardia.
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31 
32 #pragma once
33 
34 #include <iostream>
35 #include <vector>
36 
37 namespace GALS
38 {
39 namespace CPU
40 {
45 template <typename T, int SIZE = 3>
46 class VecN
47 {
48  public:
49  using value_type = T;
50 
53  VecN();
54 
57  ~VecN();
58 
63  const int size() const;
64 
71  const T operator[](const int idx) const;
72 
79  T &operator[](const int idx);
80 
88  friend std::ostream &operator<<(std::ostream &out, const VecN<T, SIZE> &vec)
89  {
90  for (int i = 0; i < vec.size(); ++i) out << vec[i] << "\t";
91 
92  return out;
93  }
94 
95  private:
96  std::vector<T> m_data;
97 };
98 
99 } // namespace CPU
100 } // namespace GALS
const int size() const
Definition: vec_n.cc:50
const T operator[](const int idx) const
Definition: vec_n.cc:56