Gradient Augmented Levelset Implementation in CPU & GPU
|
#include <euler.h>
Public Types | |
using | value_type = T |
Public Member Functions | |
Euler () | |
~Euler () | |
void | compute (const T dt, const GALS::CPU::LevelsetVelocity< T_GRID, T > &levelset_velocity, GALS::CPU::Levelset< T_GRID, T > &levelset) |
void | operator() (const T dt, const CPU::LevelsetVelocity< T_GRID, T > &levelset_velocity, GALS::CPU::Levelset< T_GRID, T > &levelset) |
Euler scheme for temporal update.
using value_type = T |
void compute | ( | const T | dt, |
const GALS::CPU::LevelsetVelocity< T_GRID, T > & | levelset_velocity, | ||
GALS::CPU::Levelset< T_GRID, T > & | levelset | ||
) |
|
inline |