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Gradient Augmented Levelset Implementation in CPU & GPU
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#include <euler.h>
Public Types | |
| using | value_type = T |
Public Member Functions | |
| Euler () | |
| ~Euler () | |
| void | compute (const T dt, const GALS::CPU::LevelsetVelocity< T_GRID, T > &levelset_velocity, GALS::CPU::Levelset< T_GRID, T > &levelset) |
| void | operator() (const T dt, const CPU::LevelsetVelocity< T_GRID, T > &levelset_velocity, GALS::CPU::Levelset< T_GRID, T > &levelset) |
Euler scheme for temporal update.
| using value_type = T |
| void compute | ( | const T | dt, |
| const GALS::CPU::LevelsetVelocity< T_GRID, T > & | levelset_velocity, | ||
| GALS::CPU::Levelset< T_GRID, T > & | levelset | ||
| ) |
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inline |