Gradient Augmented Levelset Implementation in CPU & GPU
velocity.cc (Latest change: Author:Lakshman Anumolu <acrlakshman@yahoo.co.in>, 2019-07-25 22:27:47 -0500, [commit: 74d2125])
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1 // Copyright 2019 Lakshman Anumolu, Raunak Bardia.
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31 
34 
35 #include <vector>
36 
38 
40 
41 void GALS::INPUT_PARSER::Velocity::parse(const YAML::Node &field, GALS::INPUT_FIELDS::InputFields *p_input_fields)
42 {
43  auto &input_fields = *p_input_fields;
44 
45  input_fields.m_velocity->name = field["name"].as<std::string>();
46  input_fields.m_velocity->vector = field["vector"].as<std::vector<double>>();
47  input_fields.m_velocity->center = field["center"].as<std::vector<double>>();
48  input_fields.m_velocity->gradient_scheme = field["gradient"]["scheme"].as<std::string>();
49 }
50 
51 void GALS::INPUT_PARSER::Velocity::operator()(const YAML::Node &field, GALS::INPUT_FIELDS::InputFields *p_input_fields)
52 {
53  this->parse(field, p_input_fields);
54 }
void parse(const YAML::Node &field, GALS::INPUT_FIELDS::InputFields *p_input_fields)
Definition: velocity.cc:41
GALS::INPUT_FIELDS::Velocity * m_velocity
Definition: input-fields.h:62
void operator()(const YAML::Node &field, GALS::INPUT_FIELDS::InputFields *p_input_fields)
Definition: velocity.cc:51