Gradient Augmented Levelset Implementation in CPU & GPU
velocity.h File Reference

(Latest change: Author:Lakshman Anumolu <acrlakshman@yahoo.co.in>, 2019-07-27 14:14:10 -0500, [commit: 0b0a8dc])

#include <map>
#include <string>
#include <vector>
#include "gals/cpu/levelset-velocity.h"
#include "gals/input-fields/velocity.h"
#include "gals/utilities/array.h"
#include "gals/utilities/grid.h"
#include "gals/utilities/vec_n.h"

Go to the source code of this file.

Data Structures

class  Velocity< T_GRID, T >
 

Namespaces

 GALS
 
 GALS::ANALYTICAL_FIELDS
 

Enumerations

enum  VelocityFieldNames { NOT_DEFINED, CIRCULAR }
 

Variables

static std::map< std::string, VelocityFieldNames > velocity_name_map {{"CIRCULAR", VelocityFieldNames::CIRCULAR}}